TL;DR the developers of slay the spire created a fun free card game within 3 weeks to explore and learn the Godot game engine. You can play it here: https://megacrit.itch.io/dancing-duelists
TL;DR the developers of slay the spire created a fun free card game within 3 weeks to explore and learn the Godot game engine. You can play it here: https://megacrit.itch.io/dancing-duelists
Why?
Downplaying the time and effort put into creating a product isn't usually how you hype it up.
That's because it's not a product. It's an experiment for figuring out what they as a studio might be able to do with something new and untested. This is a trial run of a new engine, and they simply decided to publish the result for others to see.
This is more like publishing research findings than trying to market and sell something for a profit. Whether the result is good or bad, it's informative either way.
I feel like you're missing the point that sometimes people make stuff for reasons besides maximizing the amount of money they make
If you put something out there, you want to maximize something. Probably attention in this case.
Or…or! They were practicing on an engine they were unfamiliar with by making a low-stakes proof of concept.
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