I’m sarcastically referring to microsofts telemetry, UI changes, and anything else they try to sell that a lot of people simply don’t want or like.
Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.
Introverted, yet I enjoy discussion to a fault.
I’m sarcastically referring to microsofts telemetry, UI changes, and anything else they try to sell that a lot of people simply don’t want or like.
I’m on the Index. Afaik steamvr is the only thing that really works on linux.
Ah! A fellow beat saber enjoyer.
Bows in the customary greeting that is visible in multiplayer
I’d argue that a lot of the other “additions” and “improvements” make any improvement in comfort irrelevant, as they are unbearable.
On a sidenote, you can set up a generic bottle in Bottles, and then set things up so that double clicking any miscellaneous .exe files just runs them in that bottle.
Well yeah, you’d still have the limitation that you can’t connect multiple devices at the same time. But the idea is that just like before, nothing is actually stopping you from having as many devices as you like ready to go, all able to be used one at a time.
I already commented on this, but do they actually block you from setting up multiple devices with the same key?
I’ve had my own server node for a while, there’s nothing stopping me from using the same key and config on multiple client devices, as long as I don’t connect them at the same time.
I’m not limited to five keys, obviously, but the keys aren’t device specific. I could set up just one on the server, and then use it everywhere.
Does Mullwad stop this in some way?
That’s a pity.
Is there something preventing you from having the same key ready for use on more than one device? So that two devices that are never connected at the same time can take turns using the same key?
TL;DR They are moving to wireguard only.
I’m ok with that.
That’s a good community idea. And I’m on the right instance for it. Remedy is Finnish, after all.
Did you get the scare that can happen in the Mind Place?
There’s one point in the story, where after interacting with the clue board and exiting out, turning around, a cultist will appear in the room.
If you got used to just switching between the different things in the mind place using the buttons, though, instead of walking around, it never happens.
The environments in the game are truly insane.
The mind place IMO is one of the most graphically impressive rooms I’ve seen in any game. Saga looks SO REAL in it.
…
That pedestal being, that they keep making games that are just plain good, despite at the same time being involved with shit industry practices by working with Microsoft and Epic?
I think that particular pedestal is pretty fucking deserved. And one that looks their faults in the eyes.
They keep making good stuff, while marred by the bullshit that allows them to fund the studio.
Why do you think I’m specifically excited for them to finally do something fully self-published, so they can make something I can enjoy with no fucking strings attached?
Ok. Unfortunately it sounds like you’re asking me to stop liking a studio that I like, based on speculation about how a future title of theirs might work. That’s not an actionable argument.
Nothing about a multiplayer title requires it be made in a way that will break whenever the official servers go down. You are assuming this one will work that way, and I’ll grant you it likely will.
But the change we both want isn’t going to come from voting with our wallets, but even harder.
It’ll come from something like this.
We know one of their WIP titles is a PvE multiplayer game set in their connected universe. Aside from that, nothing more is known, except for your generic corporate “we’re excited about our future projects with Remedy” statements from 505.
I’d be very suprised if Remedy turns around and makes it overtly exploitative.
Extremely unlikely. AW2 was funded by Epic, not just paid off to be a timed exclusive like Control (which was published by 505).
That means Epic decides where it gets distributed.
It’s published by Epic (Control was published by 505). Unless Epic significantly compromises on their insistence of pushing the Epic store, it wont happen.
Ever.
They wont.
Remedy games have been “underperforming” despite rave reviews for a while. Yet they’ve been chugging along doing what they think is neat, instead of caving into the current money-making models.
And in this case, the Epic partnership definitely hurt the game. And they know it did. Before AW2, it was microsoft putting the breaks of Quantum Break despite it being great.
Control was the first time since Max Payne I felt they truly achieved the success that their level of quality deserves (and even then it was a timed epic exclusive).
Now Remedy has set themselves up to finally self-publish the follow-up to Control. I can’t wait.
Remedy has fans, but something always seems to get in the way.
Have you noticed that the deer in the Mind Place will tell you how many you haven’t found?
Have you been petting the deer?
So… Is that kinda like a linux subsystem for windows?