It would be very good if Godot had better starting options for newcomers.
As in, some example games that people can start playing around with.
Yes, there are official demos, but those are just for showcasing specific functionality of the engine.
What Godot needs is more projects that showcase gameplay mechanics.
Some simple demonstrations of how a popular game genre would be implemented with Godot.
Unreal Engine has Lyra and Unity has FPS Sample.
Liblast is probably the best such project for Godot, but in my opinion it misses the point, as developers went way too hard on shiny graphics instead of focusing on variety of weapons and game modes.
I'm sure that there are many other projects of similar sort that I am not aware of.
So please, feel free to provide any relevant links.
It should be in the interest of Godot community to provide game templates for as many game genres as possible.
My taste in video games might be stuck in the past, so my list of "popular game genres" probably does not reflect the modern state of what people like to play.
So it would be good if figuring out priorities would be a community effort. Example games for which genres should be developed first, so that we gain more interest from newcomers.
If I find some time, i will go through my list of starred repos and post links to all relevant projects that I came across over the years.
Overall, I would love to hear your thoughts on this.
https://github.com/godotengine/awesome-godot#games
https://github.com/godotengine/godot-demo-projects
?
godot-demo-projects is exactly the thing that I mentioned above. Demo of one specific engine function, as opposed to a collection of game mechanics.
I am aware of awesome-godot, and it is a good resource. But I have not checked it out recently. Apparently the section that you linked to has links to Godot <=3.2. Maybe we could make some PRs with 4.x links as well.