Indie game developer 🇨🇦

Working on some games for game jams in my free time

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Site: https://ategon.dev Socials: https://ategon.carrd.co/

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Joined 1 year ago
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Cake day: June 8th, 2023

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  • Yeah, if that’s causing the issue you might be running into a case where when trying to make the image smaller it ends up not having enough pixels to show the border properly. Typically people make textures the size of what they want the final texture size to be rather than messing with proportions afterwards due to things like that (and so you don’t have to store larger images than required)



  • the keep aspect covered is similar but one side will clip out while the other is the right size, and keep aspect with no modifier (and centered) will fit but not take the full button (it will take as much as it can without destroying the texture)

    if theres issues with it appearing and you have scale set it might be something to do with the border being too small or sizes being a bit wonky so that it tries to take up the full space but it goes out of the bounds of the parent

    I would try it with just a texturebutton like I did there with nothing else as the parent (or a basic control) and just set stretch mode and normal texture and see what happens