If you bought into clearly false marketing hype I’m not sure what to tell you. It’s a solid game that’s better than any other RPG released recently (outside of maybe BG3, which is so different it barely counts as the same genre)
It was never going to be everything promised in marketing, just like every other game released in the last 15 years.
Whilst I'm not gonna act like the other guy. This "if you bought into the clearly false marketing then it's your fault" crap needs to die.
It's not consumers' fault for thinking that a superman movie has a flying superman when they talk about how superman flies in the movie. It's always the companies fault. I do not think it is at all helpful to blame the consumers foe cdprs faults.
I mean, anyone who’s ever followed video game marketing knows they’ll promise the moon and the stars and only deliver a spaceship that can maybe hit orbit.
We shouldn’t blame consumers, but we should also be skeptical of any claim a developer makes about their game. NMS, CP2077, CoD, etc are all examples of over promise and underdeliver, and those are only the few I can think of off the top of my head. This is unfortunately the norm, not the exception. Starfield is a great example too. It fell a little flat on release because it turned out to be another generic Bethesda game, which wasn’t what the marketing promised, but is exactly what was expected by many.
Wait for reviews from reputable sources (not ign) and make decisions then. Don’t buy into the marketing hype that is all non-committal and doesn’t promise anything.
If you bought into clearly false marketing hype I’m not sure what to tell you. It’s a solid game that’s better than any other RPG released recently (outside of maybe BG3, which is so different it barely counts as the same genre)
It was never going to be everything promised in marketing, just like every other game released in the last 15 years.
Whilst I'm not gonna act like the other guy. This "if you bought into the clearly false marketing then it's your fault" crap needs to die.
It's not consumers' fault for thinking that a superman movie has a flying superman when they talk about how superman flies in the movie. It's always the companies fault. I do not think it is at all helpful to blame the consumers foe cdprs faults.
I mean, anyone who’s ever followed video game marketing knows they’ll promise the moon and the stars and only deliver a spaceship that can maybe hit orbit.
We shouldn’t blame consumers, but we should also be skeptical of any claim a developer makes about their game. NMS, CP2077, CoD, etc are all examples of over promise and underdeliver, and those are only the few I can think of off the top of my head. This is unfortunately the norm, not the exception. Starfield is a great example too. It fell a little flat on release because it turned out to be another generic Bethesda game, which wasn’t what the marketing promised, but is exactly what was expected by many.
Wait for reviews from reputable sources (not ign) and make decisions then. Don’t buy into the marketing hype that is all non-committal and doesn’t promise anything.
i think it's weird how outright immune software companies are from false advertising claims…
like, in any other industry, failure to deliver promised products would lead to a lawsuit…
I didn't buy into the marketing at all. Haven't even played it.
So you never played the game, but are angry about the content you didn’t get? Does that capture your experience well?
I'm pissed off for other players
Found the Daily Mail reader…