One of the big winners of the Unity debacle is the free and open source Godot Engine, which has seen its funding soar to a much more impressive level as Unity basically gave them free advertising.

  • ExtraMedicated@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    1 year ago

    Glad you asked. It's another open source 3D game engine that may feel a bit more familiar to those who are used to Unity. This is their website.

    I'm still just starting to learn it myself, and it can really use some more features, but I think it's pretty cool. I like the UI more than Godot's, and I like working in C#.

    • dustyData@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      edit-2
      1 year ago

      Looks interesting. Shame the editor doesn't run on Linux and the engine doesn't target Linux at all. Valve is pushing Linux gaming hard and people are hating Windows 11 every day more and more. Anything exclusively C# will always have a Microsoft shackles issue.

      • kingthrillgore@lemmy.ml
        link
        fedilink
        English
        arrow-up
        3
        ·
        edit-2
        1 year ago

        Microsoft has wisely moved a lot of C# development into the .NET Foundation which also promotes the .NET Core Framework for other OSes including Linux, and the Roslyn compiler for C#.

      • ExtraMedicated@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        1 year ago

        I believe it does currently have Linux support. At least that is one of the build options. I'm not sure what might prevent it from working in Linux, unless the FBX import package isn't compatible.

        I haven't tried it myself yet, though.

        • dustyData@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          The only comment is a marketing text that claims “experimental support” for Linux. There's no mention of Linux at all in any of the tutorials. And on the manual it looks very finicky, they only support an old LTS version of Ubuntu and reading the GitHub issues, it looks not only experimental but very rough. As barely working, lot of workarounds, rough. On Godot at least, Linux is a first class citizen, not an afterthought to qualify for grants.

          • ExtraMedicated@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            I'll need to play with it some more when I get a chance. In any case, my impression is that it's still developing and still has some way to go. I'd be kinda shocked if Linux doesn't get decent support eventually.