This should be illegal, companies should be forced to open-source games (or at least provide the code to people who bought it) if they decide to discontinue it, so people can preserve it on their own.

    • doctorcrimson@lemmy.today
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      1
      ·
      1 year ago

      And when you download the processed video and reupload it, it's a 1 to 1 conversion of the same video codec, and every generation it gets worse. That example is a low hanging fruit, but the concept applies to everything.

      • pikmeir@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        1
        ·
        1 year ago

        No, this is because YouTube compresses every file before distributing it. This happens even when downloading on the creator side.

        • doctorcrimson@lemmy.today
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          1
          ·
          1 year ago

          Literally every file distribution method compresses the media first. A better argument was that YouTube re-encodes the video during the re-upload with a particularly lossy method to save on bandwidth and server space.

      • bitwolf@lemmy.one
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        1
        ·
        1 year ago

        That 1:1 conversion through the same codec is very likely lossy. However that's not a straight file copy which is what you originally said causes degradation.

        • doctorcrimson@lemmy.today
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          You really jumped in here to tell me exactly the contents of a comment I made just below it in the thread, as if I didn't already know it.

          • bitwolf@lemmy.one
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            I jumped in to point out the flaw in the YouTube experiment you're referring to.

              • bitwolf@lemmy.one
                link
                fedilink
                English
                arrow-up
                1
                ·
                1 year ago

                Imo, an easy way to remove YouTube's postprocessing from the equation would be to copy a video file to and from a nas or other computer several times and compare it with the untouched file.