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It also crashes (at least for some people) if you set CPU affinity at all. That’s really strange, and problematic if you’re using certain cores for background work, or if you just want to avoid the game having to cross a CCD boundary. Here’s hoping they fix it.
This game is in the height of fanboy denialism. Any criticism, no matter how small or how valid is met with rejection and blaming. It’s like you have to preface and end everything with “I am loving the game and recommend it” or else people will downvote you for not liking the game.
It’s so upsetting seeing this game get praised as one of the most polished games. I guess the bar really is that low these days. I’m glad they’re actively fixing stuff but there’s a lot to fix.
Ah yes, silly silly Larian studios. Why didn’t they think of this earlier!?
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Because when you are giant studio using Unreal Engine there really is no excuse for poor performance or porting. But when you are a (relatively to Epic or Sony/Microsoft etc) a tiny team building a game using the engine you came up with yourself with its roots somewhere around 2010-ish , back when 6 cores was a brand new thing and have been tweaking it ever since, you do get some slack if it doesn’t multithread perfectly.
Yeah you get some slack as in I’ll still recommend the game, purchase it, enjoy it and state that it’s great. I’m still going to complain about shitty optimizations so that even more people get to enjoy the game in all it’s glory. It’s painful that my gf’s game lags all the time and that she can’t enjoy the same cutscenes that I do because of performance.
The fact that you like the game/studio doesn’t change the fact that they’ve shipped an engine that treats modern CPUs like Core 2 Quads.
Still playable on most systems. It’s not like cyberpunk level of gank
edit: Cyberpunk xbox/ps I guess. It was fine for me on pc.
Because a lot of people aren’t experiencing much in the way of performance issues yet? I’ve not yet reached Act 3 where I hear it has the most impact so performance has been fine for me, like the vast majority of the userbase at this stage, I imagine. I’ll see how I feel once I hit Act 3.
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If you made a valid point in a discussion positive manner, then people might take you seriously. But then again, maybe you want to come across as an asshole.
Patient Gaming wins again.
Keeps patching. I’m looking forward to a fun $20-30 game.
Of all the games to comment this on, BG3 is one game that is justified at full price for the sheer density of it, and all of it interesting. From day one they were hotfixing and it’s never run badly, just not perfectly optimized.
I get gaming on a budget but this comment really sounds like hate trying to say it doesn’t deserve full price.
I get gaming on a budget but this comment really sounds like hate trying to say it doesn’t deserve full price.
Friendly reminder that some people earn full price in less than an hour of work, while others don’t earn that much in a week.
Yup. Prices are a % of one’s income. It might 0.002% for someone and 32% for another.
The poster said keep patching, as if they will help it come down in price.
I’m not so sure they are worried of the price and more for a buggy game at full price (which it absolutely is NOT)
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Truthfully? No game is worth $60-70 (to me).
Especially when that same game costs $30 a year later.
I’ve never paid full price for any videogame.
Let’s be thankful we don’t live in the 80s anymore. Games are much more expensive than when taking inflation into account.
For certain kinds of games I like to buy them for full price to show my support to the developers. I bought Original Sin 2 for full price and I’m buying Baldur’s Gate 3 at full price.
That’s a big reason why I checked out of console gaming for many, many years. I went from the original NES to the PS2. And I made a specific point to buy the disc version of my PS5 so I could still get dirt cheap used games.
Realistically, gaming is an inexpensive hobby if you’re smart about it. I’m astounded at what people spend on things like dining, alcohol, sports (travel and gear), hunting, boats/atvs, etc. That $60 game you’ll play every day for a month would be a daily expense in other circles.
to me
Correct.
Who asked
This has nothing to do with the game itself and everything to do with capitalism though.
To everyone that buys a game on day one, at full price. Thank you for your service.
It’s worth the money.
My entire D&D group. Thanks gang!
Also it’s a Larian game, so not only will it have all the thousands of bugs fixed (literally, the first patch had over a thousand fixes), you’ll probably get the Extended Enhanced Definitive Divine Edition that rewrites half the quests and adds a bunch of new ones.
Pay less money for more game. This is the way.
Lmao, if by wins you mean loses out than yea. BG3 is an amazing experience and you’re not gonna have a bad time period in terms of playability.
This isn’t the games that day 1, week 1, week 2, etc patches because the game was released unfinished. This is them taking serious user feedback for small niche issues. That’s how you properly care for your user base.
But keep hating on things you don’t actually understand I guess
I mean… I get that it’s the thing to do right now – haphazardly throwing more money than you can afford at every service, streamer, Patreon, Kickstarter, product or vague idea that you pledge your “support” to. Then five minutes later, complaining about how you don’t have enough money for food/housing/whatever; and blaming someone else for that.
I probably spend $100 or less per year on games, and I’ve got plenty to keep me busy until I’m a corpse.
BG3 looks like a good game. I’ll play it when I get around to it. And by that time, it’ll be far cheaper than $60.
Being angry at someone for saving some money on something that you paid full price on, though? That’s definitely a way to approach things.
I am absolutely fucking loving this game. The split screen coop is incredible, albeit it needs some work. Honestly one of the best game me and my SO have played in a long, long time and by far the most immersive campaign we’ve ever been able to play together.
I’m playing on Linux and there are only a few issues I’ve come across: local multiplayer is disabled by default and requires an environment variable to enable, also there seems to be a memory leak after playing for a few hours where fps drops pretty dramatically. Other than that I don’t think there’s much of a difference between windows and pc.