What I mean is… sometimes people are very loyal to a videogame franchise or a company because they loved a game they released years ago (Silent Hill/Konami with Silent Hill 2, Blizzard/Bethesda with their respective golden eras, some could argue this happens too with Pokémon and Final Fantasy, etc). Ethical/consumer reasons aside to stop supporting certain companies, sometimes some franchises/companies aren't necessarily creating the best examples of games of those specific genres anymore, yet many fans are loyal to them (and a chunk of them also seem to suffer/complain with every new release).
Meanwhile some people that explore less known titles and different niches occasionally pop-up and say stuff like "the last Pokémon games are formulaic and uninspired, there's actually this and that incredible examples of somewhat recent monster collecting games" or "the last FF wasn't actually bad but if you want turn-based RPGs that'll remind you of your old favorite FFs then check Chained Echoes or whatever" or "don't look for something like Silent Hill 2 with Konami, instead I recommend these survival horror games".
So the idea of this thread is for people to recommend alternatives to franchises. Especially if they're standalone instead of other alternative franchises and especially if they're indie (since most of my enjoyment these last few years has been from indies like Roadwarden, Citizen Sleeper, Darkest Dungeon, Celeste, Slay the Spire, Tacoma, Hellblade).
Let's go with some good non-AAA games that were not sequels and never got one either.
Single player:
Better in co-op:
Rock and stone, brother!
Rock and Stone!
If you don't rock and stone, you ain't coming home.
SUPERHOT has a sequel
Sustained ! Although I thought SUPERHOT Mind Control Delete was more of a roguelite spinoff than a sequel (did not play it).
Huh. My siblings and I love the Trine games, and wanted to like Nine Parchments, but found it to be one of the worst games we've ever played. I don't think we could find a single redeeming quality, and it just seemed like a total misstep.
So seeing it here on this list makes me think maybe there's something that was okay about it? I'm curious what people liked…
(all the rest of these seem like good games, though, which honestly makes me even more confused about Nine Parchments' inclusion…)
It's okay not to like it of course. As you have seen it's nothing like the Trine games, sharing only a bit of lore with them.
It's basically a very pretty arena-based top-down shooter reminiscent of Magicka (which I also loved), with a good difficulty curve. There is not much of a story to carry the game forward, so it hinges on whether you like the gameplay and the challenge it offers or not. I for one really enjoyed Nine Parchments, doing multiple runs in single player and co-op with friends (even a "hardcore" one, which we usually never touch).
Right, yeah… It was definitely reminiscent of Magicka. Maybe even a little too reminiscent, since I feel Magicka was a much stronger game.
OK, interesting! It's nice to know the game wasn't objectively bad, and was only just "not for me", since I like the devs!
Vanquish was beautiful.