• @Goronmon@lemmy.worldOP
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    78 months ago

    MMOs are definitely on the decline at this point. They are too big and expensive to make, and companies think GaaS setups are more lucrative.

    • @wombatula@lemm.ee
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      8 months ago

      GaaS took all the profitable pieces of the MMO model, and left the entire genre a desiccated husk populated with zombie games that refuse to die from the 90s, 00s, and 10s. Other than a couple Asian market games (because that market is a lot more accepting of extreme monetization in MMO), Lost Ark, and New World, I literally cannot think of a single MMO released in the 2020s that wasn't just a kickstarter scam, and even those are less common now.

    • @Zahille7@lemmy.world
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      28 months ago

      Which seems ironic right? You'd think the type of game best suited for a "games as a service" style would be MMOs.

    • @rbar@lemmy.world
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      18 months ago

      I don't know. As a fan of the genre there seems to be renewed interest from some very grass roots developers. I would have agreed with your take in 2020, but in 2023 we have announcements of:

      • the Riot MMO
      • Ashes of Creation
      • The Ghost studios MMO

      These are all still in development, some still in the very early stages. But I would say there appears to be renewed interest in the genre by developers. These projects are major investments by industry veterans. There is more hope for a major new game.now than there has been in the last decade.

      • @Goronmon@lemmy.worldOP
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        38 months ago

        There has always been a steady stream of "promising" MMOs from smaller developers over the past couple decades. So that's not really a new phenomenon.

        As for the Riot MMO, I'll believe that when they actually have something that people can play.

      • @lorty@lemmy.ml
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        18 months ago

        AoC will fail in the eyes of mmo players since it cannot possibly live up to the hype.