Huge boost for Godot development!

Screenshot of their statement

  • @popcar2@programming.devOP
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    10 months ago

    FNA is an open-source re-implementation of Microsoft's XNA Game Studio framework, which is pretty old. It got discontinued in 2013. Terraria was made with XNA, so it makes sense the devs have a soft spot for it.

        • I Cast Fist
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          1210 months ago

          Did a bit of digging and found this from 2018. FNA is as close to XNA 4 as possible and that's it. MonoGame really is a "successor" in that it left behind some initial compatibility to keep up with newer hardware (consoles). I can see why someone would prefer FNA in that case.

          https://github.com/FNA-XNA/FNA/issues/154