• Vik
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    102 months ago

    Kind of sad how the proprietor of DirectX owns one of the best Vulkan API game engine implementations in the industry.

      • Vik
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        2 months ago

        It’d be telling if later iterations of idtech (should it continue to develop) switch away from Vulkan on desktops.

        Would be a difficult move considering how ruthlessly performant it is at present.

        • kingthrillgore
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          32 months ago

          It may be but the engine team is mostly Ex-Crytek folks carrying over from Carmack’s work with OpenGL. Even the Raytracing support is just a Vulkan Extension. They could change gears.