This is a really good interview. tl;dw is…

  • their next game was going to be D&D, but they changed course and are doing something else now
  • Vincke has a vision for “the one RPG to rule them all”, and each of their past three RPGs is a step closer to it
  • the next game is not going to be that master vision but one step closer toward it, with their previous 3 RPGs proving out emergent design/multiplayer, story and consequence, and personal stories/performance capture, respectively
  • Vincke would like to have this next game done in 3 years compared to BG3’s 6 year development cycle, but realistically expects 4 years, as long as there isn’t something like COVID-19 or a war in Ukraine to impede their progress
  • @Ragnarok314159@sopuli.xyz
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    143 months ago

    I disagree, and now think Larian should start every game like this. Next Divinity? Pirate ship. Games Workshop has them make a game? Escape from a Citadel.

    Every Tad says “ah shit, here we go again…”

    • @Don_alForno@feddit.de
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      23 months ago

      Every Tad says “ah shit, here we go again…”

      It’s canonically always the same Tav repeatedly getting dragged into these weird “save the world” situations.

    • @Mnemnosyne@sh.itjust.works
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      23 months ago

      They could turn that into a running theme, like how every Elder Scrolls protagonist is a prisoner to start with…

      But Divinity already has a long history and so does Baldur’s Gate so…ehh, doesn’t fit in quite as well. Maybe with a new IP they make it a tradition for.