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Joined 1 year ago
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Cake day: June 16th, 2023

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  • his wife is an executive at Disney

    Wait. What? Holy shit, every good goddamn thing he’s ever released regarding copyright and intellectual property needs a big bold disclaimer about that in front then.

    Fucker’s talking out both sides of his mouth.

    https://en.wikipedia.org/wiki/Alice_Taylor_(businesswoman)

    In 2017, Disney acquired Makie Labs technology and personnel for an undisclosed figure.

    In keeping with the strategic acquisition, Ms Taylor is now the Director, StudioLab at The Walt Disney Studios. In that role she is responsible for ensuring that Disney continues to invest in the intersection between online tech and content distribution.

    I’m sorry, in non-executive speak, doesn’t that heavily imply that she at least oversees some work on DRM? Any content distribution method Disney touches with a 40-foot pole is going to have DRM methodology.

    Motherfucker.



  • Same, but surely you realize that ads have only gotten worse in the intervening time. I also don’t truly believe that we’ll ever reach critical mass on adblocker users. You’re asking people who don’t care, who don’t use the internet the same way we do, to suddenly care enough to take manual action outside of their knowledgebase amd comfort zone.

    The only way the adblocker user numbers get pumped up to critical mass for a change is if a popular default browser makes adblocking an opt-out default.


  • As well as predatory/not, there’s also a trend with attention grabbing/not.

    There was a period of time where Google AdWords ruled the online ad space, and most ads were pure text in a box with a border making the border between content and ads visually distinct.

    Kind of like having small portions of the newspaper classified section cut out and slapped around the webpage.

    I still disliked them, but they were fairly easy to look past, and you didn’t have to worry about the ad itself carrying a malware payload (just whatever they linked to).

    Companies found that those style ads get less clickthrough than flashier ones, and that there’s no quantifiable incentive to not make their ads as obnoxious as possible. So they optimized for the wrong metric: clickthrough vs sales by ad.

    More recently, companies have stepped up their tracking game so they can target sales by ad more effectively, but old habits die hard, and predatory ads that just want you to click have no incentive to care and “de-escalate” the obnoxiousness.



  • Off the absolute top of my head there’s the redcap. Depending on the material it can be depicted as a gnome, goblin, or kobold with a jaunty looking red hat (generally long and pointy like a gnome hat or like Link’s hat in Legend of Zelda).

    It keeps the hat red by dying and regularly re-dying it with its victims’ blood.

    There’s also a number of depictions of pixies as essentially flying piranha.

    But this sort of mythology isn’t some deep secret, it’s everywhere outside of the kid friendly/disney filtered stuff. I’m sure a simple search will net you tons of content.


  • I miss the “Tales from…” subs. Tales from tech support was regular reading material for me for many years, and in general just having a place to commiserate with others in the same field as you is wonderful. The other ones also helped me be more concious of what I could do to keep myself from being a nuisance to other professionals like my doctor and pharmacist.

    More niche, I miss the gunpla sub a lot. We have subs for model making and tabletop miniatures, but the gunpla community was very well run.

    In general, I think the lack of moderation tools has made it difficult for communities to do regular “event” posts and the like which used to really help keep subs alive, guide discussions, and gave good examples of the type of content that fit. Like it’s a lot easier to start a new conversation at a party where everyone is talking than to be the first person to speak up in a silent room.






  • Similar to your #2, but less serious, I once wrote a script to power down virtual machines for a data center move. It was a nice piece of work too, grouping them in batches, sending shutdown commands to the guest OS, falling back to forcing a power off through the hypervisor after a configurable timeout…

    I don’t recall the specifics of the problem or the virtual infrastructure I was working with, but in short I didn’t have sanity checks on what was being shut down. Ended up force shutting off the hypervisor/virtual infrastructure management system.

    Added an extra few hours the move with that.



  • Blockchain also has some useful applications. Most (but not all) of them are also possible with technology and such that existed when bitcoin was first created, at far lower cost for a minor tradeoff in accuracy. On top of that, almost none of them are related to speculative markets.

    It’s a way to do distributed transaction logs in a non-refutable and independantly verifiable way. That’s useful and important, but it was a solution in search of a problem. Even for the highest security, most at risk transactions, the existing international fincancial systems are “good enough” to ensure reliability of transaction logs.

    In the end, blockchain and now AI are just falling victim to con men trying to milk as much money as they can from things before people build a working understanding of them. They’ll just keep moving onto the next big thing as it comes.




  • lore

    Friendly reminder that the original “loremaster” of Elder Scrolls left Bethesda before they released Elder Scrolls Online, and they replaced him with someone who has apparently been making pretty questionable decisions with ESO lore.

    I mean, they always have the out of dragon breaks rewriting reality/making multiple conflicting timelines simultaneously canon (see the events of daggerfall as referenced in later games) to handwave away retcons, but overusing that just means that no lore actually matters.



  • are they supposed to just have a billion guns in every shot or something?

    Fucking. Yes.

    I mean, not every shot, but the variety of firearms should absolutely be a big part of every action scene at least. It’s Borderlands, and that was it’s original claim to fame: countless combinations of procedurally generated guns.

    Have your prop department whip them up as different parts that they can stick together, like how the games do it. Firing effects can be added in post.