Vale@apollo.towntoGames@lemmy.world•When Baldur's Gate 3 came out, Steam's overall bandwidth consumption went from around 18 Tbps to 146 TbpsEnglish
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1 year agoXCOM meets Diablo is a decent enough way of putting it, as long as you don’t expect the mechanics to be 1:1. Since you brought up positioning, there’s no grid for movement, or flanking, for example. Battles are turn-based, like XCOM, but it’s not split in player turn and AI turn, instead, each individual character/npc gets its own turn, with the order decided based on dice rolls and whatever modifiers are applicable.
May I ask why? This coming from the guy that has to facilitate them.
I'm especially curious about the stand-ups, since I have mixed feelings about retrospectives myself, they have their place and I think they play a part in a team's growth, but at the same time I'd rather just cancel them if I don't feel we'd get anything useful out of it and I don't want to hold a retro just because the process says so.
LE: Gonna just edit this to say thank you to the people who replied, gave me some new perspectives to think about.