• 6 Posts
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Joined 1 year ago
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Cake day: June 28th, 2023

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  • I for one agree with besos.How tf is this a wrong thing to do ? The press should not tell you to vote for someone. It should report news. Sure it can shit on one person more than the other due to various circumstances. In case of this particular election it would probably be donald trump. Mostly beacuse its hard not to in his case. But the press itself should not endorse someone. But even if they are biased they should be biased in articles they create so that you can at least blame the particular reporter ( because pepole are biased and you cant really avoid that ). Company itself should not endorse certain politiicians.

    The only thing i think besos should do better is do it( and annouce ) after this election or somewhere between election cycles. That was a very poor timing on his part.


  • Im pretty sure we could make AI in games smarter and/or better than humans for a long time. They are just not fun to play against. You need to have AI that you can win against. What i think should be happening instead of neural networks is the ai should gamble a bit more . The good example is eu4 where on hard difficulty ai will not attack you until its sure it can win… which makes it more predictable than normal ai beacuse you can reasonably guess whetewer it will attack you and try to outmanouver it. Wheras on normal sometimes it will just attack you if there is a reasonable ( or sometimes even unreasonable ) chance to win which makes normal sometimes( very very very very rarely ) harder difficulty. Now hard difficulty is stil generaly ( 99,9% of time ) much harder due to ai cheats but what i said is a thing. Total war Warhammer 3 could use that in particular to spice things up. Currently attacking army will always attack and defending will defend which makes attacking more advantagous , and the army will always wait for reinforcment . They could for example make it so depending on the army composition ( or even just rng ) the defending army will sometimes attack ( for example when there are only melee combatants ) so that you dont have time to deal damage with mage . Or the opposite. Make it so the attacking army will just stay still and protect the artilery and bombard you with canons it it has lots of artilery . Like you know just some basic strategies so the fights arent always so similar at the begining.




  • That kinda explains the dissciation gamers and game makers (studio,publisher etc ) have with each other today. And the publishers continuus trying at live service games. I imagine similar thing is happening with consoles. I personaly knew it was a thing with FIFA but i never knew it was so widespread ( fifa and sports game are kinda special or at least i thought they were ). Maybe those pepole bought one game a year additionaly sometimes if it was aired often enough as ad on tv.

    That actually explains so much shit we see today , like online subcsriptions on PlayStation and xbox. If the majority ( or large enough minority ) will play one game only making them pay for online is a goddam goldmine. F* i would probably do it if was ceo of PlayStation and actually knew the stats ( and Obviusly if they were favorable ).