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Joined 11 months ago
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Cake day: July 25th, 2023

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  • wiatoGames@lemmy.worldFirst game you played
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    15 months ago

    Sheesh. That’s a tough one. My memory is trash from TBIs… Maybe pong, or space invaders? I think it would be something that was in an arcade. Our first console was the NES with SMB, but we definitely played in arcades before that.




  • Zelda BotW and TotK. I just kind of get board cus the game is so wide but so shallow. I wish I could like it cus there is a ton to like.

    Any souls like. They just seem very lazy and the combat is just silly to me.

    Just about any competitive game honestly. Part of it is I suck at them but mainly the trash talking toxic communities. Plus honestly I’m not very competitive.

    Pokemon. I can’t wrap my head around the complexity and “meta” and the story doesn’t real matter anymore. I did like my first Pokemon game but that’s it.

    Most Mario except Mario RPG. I played the heck out of SMB 1-3 but when that was all that was available. When games expanded so did my tastes I guess.



  • wiatoGames@lemmy.worldYour personal Masterpieces
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    35 months ago

    FFT is probably my all time favorite as well.

    The tone, setting, story, art style has remained unmatched in my mind.

    Tons have tried to replicate the tactics combat stuff and plenty have succeeded and improved or changed upon that formula, but I don’t think any of them have had that feel to it. Even the other FFT games.




  • Why did you include great in new/innovative?

    I think the ship builder fits all of that despite your wording. It was new, it was fun, it achieved awesome results. The amount of interesting ships people built was crazy. It plays a pretty big part of the game, and finishing some unique skills out there was cool.

    Possibly killing off your spouse or main companion was wild. I can’t recall having the possibility happen in a game like this before. That messed me up for a bit.

    The looping gameplay with insane universes was innovative. A bit tedious to achieve but still neat

    At best I can agree it’s not the most innovative, but bit apparently some people did. I think hifirush or Shadow of doubt should be there. But that’s just me.


  • I liked it well enough. Not enough to repeat the loop 11 times. But enough to finish the game and find that idea inside with a some work. It wasn’t bad enough for me to write it off completely.

    I enjoyed the ship building a lot. It felt innovative to me. It was a blast and pretty well done. The bulls I’ve seen out there range from insane to just freaking cool.

    I thought the possibility of killing off your spouse or main companion was innovative and painful. I put the game down for a few hours to decide how to move forward. Save scum or live with my path despite that loss.

    The hate bandwagon for games seems a bit out of control these days. People are literally going into the community for those games just to talk shit… Not to be constructive or to hear why people like it. Just to be mad and try to convince others they can’t possibly like it. It’s weird.


  • For real. The new in thing is to sit on any game you are mildly disappointed in and claim it’s the worst game of all time and no one can like it.

    For being the shittiest game of all time there sure are a lot of people (myself included) who put in nearly a hundred hours into it or even more…

    Everyone obsessed with absolutes these days, no place for middle ground or a measured response.


  • wiatoGames@lemmy.worldSteam keeps on winning
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    266 months ago

    That was back in 21. Last year’s numbers posted in May 2023 have them making a profit.

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    It’s worth buying from them every chance you get. Even if they disappear you will own your games so long as you can store them, unlike every other store front, steam included.