It’s been 12 years and no game like what it’s supposed to be has come out so I guess it’s not that easy of a game to make
It’s been 12 years and no game like what it’s supposed to be has come out so I guess it’s not that easy of a game to make
I don’t like how absent of shit this post is
Hopefully it’ll come out on steam next year or something as a single complete edition, just like Control.
It was a good decision. It was also smart of them to review the initial 100 planet goal to add some much needed context
I understand, what confused me was your claim about the common understanding of the term when there are very much two valid and ubiquitous contexts.
I can understand you have different criteria for dedicated servers, but private servers are certainly not generally characterized by still being on 1st party hardware. You need only look at private servers for Minecraft, WoW, and the like
It’s a double edged sword. Everybody’s got a different line for when something descriptive inadvertently becomes prescriptive
I would say private server is more what you’re referring to, also CIG’s wording, but maybe agree to disagree. A quick search says that they haven’t cancelled that feature, but it’ll appropriately be the very last thing they work on
How are they gone? The current servers are hosted by CIG, there’s no p2p or player hosted servers. How would that even work for an MMO?
Meshing tests have gone up to 2000 and the shards that were left on overnight were 300-500. The current evocati build of 4.0 has meshing enabled, just limited to 100 for now
Personally, I don’t think they should be aiming for 100 anymore, even if it was promised. That number was for the original pitch and was arbitrarily high since it was for a much shallower and easier to create game
Today was day one of Citizencon and CIG revealed a lot of stuff that shows they’re still working to give players the game they want. Most of it was actually tech to answer the scalability problem for everyone wondering how they’re going to get to 100 star systems when they still only have 1
Stat Citizen has its problems, but it’s literally not vaporware since there’s something available that you can download and play with.
Use an Instagram-specific site container to isolate your activity from your normal browsing. Imo this is really the only thing that matters that doesn’t have to do with your self control. You want to make sure Meta gets nothing from cross-site tracking and containerizing IG should do that. Also, don’t visit links to and from IG. Look it up manually through IG search.
Where does it say it was a manual review?
Claim to have, sure. But actually have, probably few, at least until that have to start dealing with the condition.
You probably want a distro that comes with KDE Plasma. Ubuntu uses GNOME and is not as customizable Plasma ootb. KDE Neon for more stable, Manjaro for more bleeding-edge. Note that you can install Plasma on distros that don’t come with it so you don’t have to get those distros for Plasma.
The reason different distros may be listed for installing software on Linux is purely because of the different package managers that the distros use. You won’t run into any software that works on one distro and won’t work on another. The only difference may be the way to install it. The universal way is to build it from source, but if you’re not up for that then check your distro repo via the distros software store, check Flathub for a flatpak version (software stores are usually already configured to use Flathub as a source), or if you’re on an Arch-based distro like Manjaro, check the AUR.
KDE Plasma has exactly the keyboard shortcut functionality you’re looking for.
I used to rely heavily on duckdns and it was great for a time, but moved off them a couple of years ago because resolution became inconsistent. I’ve since rolled my own ddns using a script that utilizes Porkbun.com’s DNS record API.
I can agree that challenging Steam is probably a good thing, but right now Steam just gives so much more value to Devs and publishers. Steam provides:
and that’s just what I can think of, not including the player specific stuff like library sharing.
Devs and publishers pay more, but get a community and ecosystem in return instead of just a platform.
What exists right now is full of jank, but if you played it or even followed the patch to patch development you could see they’re consistently building foundations for a game that is simultaneously:
Considering how no game like what SC is supposed to be has come out in the time SC has been in development, it must not be that easy of a game to make.
I got into SC in December of last year and have seen their progress and have been to play and participate in all of it while only spending 45 USD on the base package. Nothing else is needed to join since all ships eventually come out in game as buyable for in game money and I bought nearly every ship like that.
CIG certainly sells ships to whales, but to them it’s necessary for their commitment to no publishers or large investors.