Yea, and not cooking it for too long.
Yea, and not cooking it for too long.
I watched a youtube video about it. It’s temperature that dictates how a snowflake looks. Simple as that.
You can’t eat the brain. AFIK, never tried human.
It’s hard to convey tone with text.
Missing “;” on line 148.
Same in Croatia. Also think it’s in most countries.
Unix domain sockets, shared memory (classic and/or over anonymous file descriptors), file system in userspace, the (ms) ini format.
Was going to sleep when i wrote that.
Uds, shm, fuse for ipc. Ini for configs.
FF7 and supreme commander were complex. And devs then didn’t have the tools we have today, not to mention game engines (there were, but not like today). And ps3 was a pain to program for. And, and…
Having a company behind software means you can pay to have your bugs fixed. Big distros want that stability for their corporate customers. It’s no secret or anything. KDE has sponsors, but doesn’t have a direct relationship with a huge contractor like RH. Same reasoning for systemd.
Politics, basically.
Wait so air is stronger near a magnet ?
You can, since a couple versions ago.
So i checked the fhs. Doesn’t say it is deprecated. V3 just mentions XDG and glib (the probable sources of such claims).
DOOM 2016. Point and click, until it is done.
Point and clicks.
You can get lower latency with vulkan then with opengl. I remember some emulators (gamecube?) talk about why they implemented vulkan.
I actually kinda like that one.
Your eyes are not digital. Nothing physical really is. Think about a camera flash. They can get well under 3.33ms, meaning over 300fps, and you can still see it clearly (and painfully). Same for a monitor, it also has a “response time”. It is how long it takes for a pixel to transition color. (Usually “gray to gray”, as in one shade of gray to another. Black to white would be longer, as is for eyes.)
So ofc you would see all the mice.
It’s also why motion blur is a thing, even though it was usually implemented incorrectly. Seeing every motion on a tv or monitor in perfect sharpness feels weird, because they are pictures not actual movements.
Your brain makes movements out of it all.
Anyway: 16 is minimum, 24 is good for most movies, 30 for slower games, 60 minimum for fps (75 and above for faster fps, even though i played xonotic on 45), 120 for vr.