I love 1, but dexterity based puzzles are the reason I never finished it
I love 1, but dexterity based puzzles are the reason I never finished it
I think I read a comic where he is basically burnt alive in some kind of explosion and he goes through the regeneration process mentioning, I think, nerves are the worst to regenerate because it’s really painful
For what it’s worth, I’ve watched Barbie while I still haven’t seen Oppenheimer, or even the first part of Dune, so there’s that. Make what you will of it. I actually liked it.
Even if they wouldn’t go for the name, Walkman was a generic name for this category of devices, at least here in Poland. You wouldn’t go buy a cassette player, you’d go buy a Walkman, not necessarily a Sony made one. So I could definitely see people calling their devices Smart Walkman
100% it’s this. Also probably the fact that Nintendo is currently profiting off of switch. If it was after it became abandonware they probably wouldn’t bother. You don’t hear about Nintendo going after DS emulators.
I don’t really get people saying fuck Nintendo. It’s their IP, and Yuzu team was pretty blatant it’s made for piracy, boasting how good it works with TotK. It’s not what you do when you try to stay under the radar. Regarding Switch 2, this exactly what happened with DS and 3DS. DS was so easy to pirate Nintendo went ultra ham on piracy protection measures in 3DS, which took a good while to break. I’d expect the same with Switch 2.Which will probably make things annoying for people who will buy the system
I’m in the same boat. Best terminal app I’ve used in a long while. Not using AI features
Huh, interesting. Since I got a Mac at work I have problems going back as command/alt + key feel a lot more natural than control + key.
That’s cool but for some reason VS Code is just super distracting for me. I really can’t focus well when I’m using it, Zed feels a lot more focused for me
Is it an update like Persona 5 Royal or 4 Golden, or rather a new game, continuing story line like in SMT 4: Apocalypse?
A while ago I played through the first two Broken Sword games, and I enjoyed them very much!
Unity was too greedy at once. It tried to make devs pay retroactively. Unreal just needs to not do that and can still be greedy. Who’s to say they won’t do incremental pay increases over a few years to make devs more accustomed to price increases?
GO FOR THE EYES BOO, FOR THE EYES!
I know the solution, I’m just too slow to not be blown up halfway through executing it