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Joined 4 months ago
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Cake day: June 6th, 2024

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  • My experience is with iPhone (yeah yeah boo Apple).

    Most of how I learned was just digging through Apple’s documentation, focusing on one goal at a time. How do I draw stuff to the screen? How do I handle touch inputs? How do I use the built in UI elements? How do I play sounds? How do I get GPS data? Things like that. I’d usually have an idea of a specific mini-project that would make use of a specific new tool.

    Note that I already had some programming experience (although it wasn’t much) before I started teaching myself this way.

    Here’s Apple’s website: https://developer.apple.com/develop/

    Just start by downloading XCode and playing with one of their sample projects. SpriteKit is particularly easy to get started with and there’s a sample project for it. (I’m assuming you want to make something like a game. If you want to make more of a utility app, look up SwiftUI).

    If you aren’t an iPhone user “Apple fanboy”, you can try this: https://developer.android.com/courses

    Also many game engines (e.g. Godot, Unreal, Unity) have support for both iOS and Android.





  • Inkscape is for vector graphics, GIMP is for pixel graphics. You probably want to use a combination of both for many situations (design the logo in Inkscape, touch it up and scale it in GIMP).

    From my experience, GIMP is close to par with Photoshop in terms of both features and user friendliness. Inkscape is unfortunately much harder to use than Illustrator.



  • There’s only one explanation for this staggering difference in maternal mortality

    As much as I want to see data that demonstrates this, there is a very obvious other explanation for a staggering increase in maternal mortality in the years 2020 and 2021. And the mortality rate went down in 2022.

    Keep following the data but also stay wary of clickbait.

    They’ve made the correlation to race very clear though. But to show the effect of abortion bans, they need to compare between states with bans and states without bans.










  • Are there aspects of the game that still offer value or enjoyment

    I like the core D2 experience as much as I always have. The gunplay is great, the abilities and build crafting is great, the vibes and graphics and soundtrack are excellent.

    The current season is kinda eh but they always put the weakest season they have lined up first because it launches at the same time as the campaign. The current season is more substantial than previous first seasons though, which is good since they are doing 3 seasons per year instead of 4 this time.

    The main plot line is finished but there are still sub-plots that need to be resolved. Xivu is not fully defeated. We need to come to a more long-term arrangement with Savathun. (The Xivu-Savathun plot is going to be touched on later this year). Some sort of Vex alliance is long overdue. With the bigger threats out of the way, it would be neat to help the Eliksni and Cabal retake their home planets. Clovis could be a full villain any time now. Plus they are trying to sow the seeds for the new plots down the line with their “traveler/witness demise led to magic seeds being shot into space”. Plus they should answer more details about the fallout after the events of TFS.

    All that being said, the main reason I’m still playing is simply because I bought the campaign + season pass combo just like I did for the past 5 years, and I intend to play the content I paid for. However there is a good chance I won’t pay for next year’s pass. There is a lot of potential left in the Destiny IP but the current state of Bungie will have to prove they can still tap into it.

    It’s also worth mentioning that I’ve definitely been playing less of it lately than I used to.





  • Idk what’s incomplete about Outlaws I don’t know much about the game.

    I bought and enjoyed both NMS and Cyberpunk on release, and they don’t seem to have changed that much since then. My theory for why these games are well-received now is all the haters quit the game near release so now, years later, only the people who originally liked these games are still playing.

    What was incomplete about Cyberpunk (besides it not working on older consoles, and having more bugs than I would hope for?)

    What was incomplete about NMS (besides lack of multiplayer?)