Walop@sopuli.xyzOPtoGodot@programming.dev•Godot 4.1 3D physics jittery at default tick rateEnglish
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1 year agoOk, thank you. I'll look into those.
Ok, thank you. I'll look into those.
Thanks, I found that myself also and keep in mind. I briefly tried Jolt in the test scene I made for the glitch and it seemed to work more consistently.
It's a bit hard to reliably reproduce, but when I knock down the boxes on their broad side, there's usually at least one exhibiting this behavior. https://github.com/Walop/godot-physics-glitch
So… It’s historically accurate? The “heart” symbol doesn’t really look like an actual heart and may have been modelled after a bum or a scrotum. Or the seed of a plant used as a contraceptive.