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Joined 1 year ago
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Cake day: June 13th, 2023

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  • Helping with complex Terminal commands/shell scripts is basically my #1 practical use-case for AI right now… especially if you use tools like JQ a lot. Saving keystrokes is a lifestyle, after all.

    I am also a really big fan of Warp, and was even before they added the AI feature (the editor-style functionality is wonderful). For the record, the AI isn’t always running in Warp, to use it you start a prompt with hash (#) and then ask for what you want and it presents options.
















  • Commerce and wealth-based taxes (income, sales, capital gains, etc) are sufficient to cover any and all social needs. Taxing people on their own possessions - especially those critical to living - is beyond unethical, it is evil.

    A property tax on a primary dwelling residence is unethical because it is not attached to any act of commerce. It is your home. It is your family’s life and legacy. Property taxes do not care whether the owners are billionaires or do not have a penny to their name, so they harm the middle class and the poor while it’s little more than an afterthought for the wealthy. Case in point: Hawaiians who are forced to sell their ancestral homes because they cannot afford property tax… because the “value” of their ancestral land is constantly and steadily increased by wealthy interlopers. This is just plain, old-fashioned banditry and theft - nothing more and nothing less… and if you advocate for it or justify it, you advocate for evil.




  • A classic first-person dungeon crawler, but co-op and with a classless skill-based system.

    Games like Ultima Underworld, Arena, Daggerfall, Descent to Undermountain, Battlespire, Arx Fatalis… those games are my jam, and they have basically died off. My favorite RPG systems also tend to be skill-based rather than class-based, and Asheron’s Call (the original) had one of my favorite systems. I’m also all about co-op these days… so I want a co-op dungeon crawler with a skill-based system that looks and feels modern, like a natural evolution of those classics. And it has to be more than a hack-and-slash… it needs to have the depth and immersion of tabletop dungeon crawlers.

    I’ve actually been working on it for a while now in UE. It’s purely a hobby/passion project, so who knows if I’ll ever have something to distribute… but since nobody else has been bothered to make it*, I will.

    • Barony is closest, but it’s too deliberately old-school for my tastes… and Dark & Darker is a little too repetitive and undermined by the PvP.