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Video? Is it my app or did you share the wrong link?
The issue is that even the same brand can have multiple USB fingerprint scanners, which may not all work.
From a 4y old reddit thread some person found a fingerprint scanner which worked, but some other person who had a similar one didn’t get it ot work.
https://www.reddit.com/r/linux/comments/gc8a2e/i_finally_found_a_cheap_usb_fingerprint_reader/
Hmm, from the average and some reviews here and there, it’s sad the game is just mixed.
It’s the first to get out with fsr 3 frame gen working mostly well. Fsr upscalling working mostly well, which is very unexpected due to a lot of foliage.
Tho the ui protection to frame gen was implemented in a very shitty way (just a box without frame gen arrount it…).
I have no experience for this matter, nor a lot of Linux either, but there seem to be some interesting choices here (there isn’t best and worst, it’s just a list, and the most adapted to what you need).
https://itsfoss.com/32-bit-linux-distributions/
Obviously the minimum system requirements should not be your max amount of ram. You need to account for apps or tools you’ll run.
Unreal engine is pretty bad for open maps. It generates a lot of cpu usage when changing zones. And heavy textures and other heavy elements don’t enhance the experience.
The vram, I’m not sure what your questions is about.
The vram is special ram (much higher bandwidth, but slightly higher latency than cpu ram, also supports special extra things) included on the board of the graphics card.
It is necessary because it stores textures and others game elements the graphics card needs to operate the game (shadow info,…). The elements are loaded into vram, from the very slow (in comparison) drive (even nvme 5.0 ssds are extra slow compared to vram or ram) to allow the gpu to process whatever it has to do. Background tasks, windows, the desktop… Also use vram to be able to have the app windows and desktop displayed, so the total available for the game can vary.
If there isn’t enough vram, there can be multiple things happening (I’m talking about textures but vram includes others things too) :
Resizable bar ( or SAM on amd) is not enabled : the gpu will not be able to load all the textures, so it would either have missing textures, or lag a lot due to texture swapping. The textures can also take a lot of time to load instead of completely missing depending on the game optimisation, due to swapping with previous textures. The game can even crash.
Resizable bar is enabled : it is possible with this pci-e configuration for the gpu to access system memory. So in some cases, textures may spill into system memory (cpu ram), which isn’t great either, because system memory has a way higher latency to the gpu (it has to go through the cpu, pci-e slot…), and way lower bandwidth. And so generates lots of lag.
If a game is well optimized, the lower the settings are the lower vram usage there is. Some games however did not have such great optimisation. Vram usage mostly depends on the texture quality and resolution. (increasing the texture quality will use a very few/negligible amount of extra gpu power, but increase the vram usage).
There is also a baseline the devs may put for optimisation. The less vram there is, the less the textures can have data available to use. So the more compromises have to be done, with less and less quality. So fixing a baseline quality depending on the current most used vram capacity is not that bad. Tho it does have issues for people having less available.
Bruh wtf did my keyboard write. Fixed to new.
A big issue with recent games is Vram usage (the gpu has vram). If you don’t have enough vram the game will stutter. At the moment where there isn’t enough vram, even a tiny bit not enough, the game will stutter.
Another issue is also ram and cpu utilisation which in some games is pretty extreme.
Othrt issue can be very heavy graphics and badly optimized lower settings.
Some games also have transition stutter, where you change zone. It will try to load the new zone and unload the precedent one. But it uses cpu power and requires a fast ssd depending on the size of what has to be loaded.
There is a way to create a Google account with an external email address. If you don't have anything tied to your Google original account, it could be a way to access Google tools.
It was something else. Web drm : Web Integrity API.
Tho I don't think they canceled the mobile variant of it for apps.
It may depends on your rom/os brand. On my device (oxygen os 13.x), I can restrict access somewhere deep into mobile network settings (the translation may not be good as I have it in French) :
Settings > mobile network > data consumption > network access.
And here I see all apps. I can restrict mobile network, WiFi or both.
Currently florisboard doesn't have prediction nor autocorrect prediction.
Due to complications in the development of that feature (either too heavy to run or not smart enough for prediction…) and the development of the app got stuck, until maybe recently where it seems to get some dev attraction on some topics.
Tho the prediction is still stuck. So you won't have yet prediction or smart things in this keyboard.
Florisboard git > discussions (in the menu should be after pull requests)
I find Lemmy works pretty well for a decentralised network.
It is possible to see what everyone has been subscribed to when sorting by all, and so subscribe myself to it to get it in my subscription feed.
There are nice apps like Liftoff which can manage multiple accounts at the same time, and even view instances all feed without an account on them.
Mastodon on the other hand is a bit lackluster in comparison I'd say. The subscription model is pretty had to start using as I need to either find # or people to subscribe to, and even subscribing to them. And even after doing that the posts aren't that interesting or feel empty due to no comments/likes/boost.
Maybe I subscribed to the wrong #, but I find Lemmy much more enticing than mastodon.
An adblock dns, something like nextdns, or others won't do anything to harm you Internet speed. They are just resolving a dns query, and saying nothing or no to a blocked query.
It can catch what cannot be blocked by an adblockers on the device, because outside of the website or something.
I don't know about pihole tho.
The mx5 only support sbc (minimum to support) aac and LDAC. They dropped aptx to only use their own high latency (and not that much better) codec. The headphone has BT 5.3, but does not support LC3 (an extremely good, low latency codec integrated in base bluetooth).
If you want to check what codec is used in windows, or change, there is a tool : https://www.bluetoothgoodies.com/a2dp/
Not sure if it's free or free trial. But they also have a software allowing to check what is currently in use which is a free trial.
This post : When stupid people read company news
(great ceo choice, she has experience in communication, which is the main thing a ceo has to do for gnome. She doesn't need to do or participate deeply in development.
And shaman, well whatever, why do you even care?)
I convinced myself that manjaro is less stable than fedora. But not completely. It depends on the device and what is installed on it.
For some reason, I was able to run Manjaro on my hp laptop without issues for a long time. However my brother on his Lenovo laptop, the manjaro update just killed itself after 2 months. And this always after some months the updater would not work anymore.
I then installed Fedora on his laptop, and damn that thing stayed up and running for 2y now. Even after major system update, never broke, and package install always worked, at least when the tutorials are up to date on special things.
Like installing video codecs, I had to do another command which was not mentioned on the fedora docs, in order to switch from ffmpeg libre to ffmpeg. And then the rest of the install commands would work.