Migrated to @SatyrSack@feddit.org
“Games as a service” are by design never really finished, right? If you are cool with that, go for it. I have never personally tried one.
As an illustration, grab an endgame save from 1.0 and open it up in a modern version of the game. The moment you step out of the door, you will be greeted with a series of cutscenes/dialogs explaining several of the various game mechanics that were added in the versions since 1.0. These are game mechanics that, if they had been part of the game from the start, would have greatly altered how one would have chosen to play and reach endgame. One may have prioritized different crops, events, upgrades, relationships, decorations, etc.
Stardew Valley is absolutely worth the money, and the content updates definitely make it even more of a bargain. But calling the transition from 1.0 to 1.6+ “minor adjustments to gameplay” is disingenuous.
I just miss the days when games were already finished upon release.
What would you call it? Live service does not really fit
My issue with Stardew Valley content updates is that they change how the game works. It is not just adding extra postgame missions or something. The content updates tend to fundamentally change how some things work. Your possible/preferred routes to reach endgame today are much different than they were in 2016. It makes it feel like perpetual Early Access.
Game changing updates like this every so often that make you feel like it is an unfinished game still in early access. You may as well just wait until it is finished to actually start playing.
https://www.stardewvalleywiki.com/Version_History
EDIT: Sorry, that is far from “high level”
Florisboard (Android keyboard) was recently updated for the first time in two years. Literally one day after I had given up on it and uninstalled it.
I agree that comments like that are unhelpful/unnecessary, but how is that “for their own benefit”? Other than the actual devs themselves using that as a way to just ignore issues, I do not follow
Wtf is search engines and why is no one explaining it
Are any of those things that you actually deal with as a beginner, though? Sure, those add complexities, but by the time you start to get into them, you are probably no longer a beginner.
SuiPlay0X1 runs Playtron’s device-agnostic gaming operating system, enabling gamers to play both Web3 and Web2 games across PC and mobile.
GamesBeat have some more details, noting it will have "native Sui blockchain integration via zkLogin and Sui Kiosk SDKs, enabling asset ownership directly connected to a device’s account system for the first time in the gaming industry
What is a web3 game? Something that allows you to grind for NFTs?
Sony has a much better [trigger rumbling/tension] implementation in the PS5 controller, nothing outside Sony published games use it though - but it’s compatible on Windows with additional drivers (DS4Win) (not sure about Linux here)
It also does not work wirelessly. The controller itself and its basic rumble obviously do, but you will not experience the fancy haptic features unless the controller is connected via USB.
X/Y are also swapped.
Look up the article on Wayback machine and you only find minimal updates over the years.
The difference between this and the most recent snapshot from before Aug. 28, 2024 is just that they removed the link to a particular news story. Even checking the oldest snapshot, you can see there has been no significant change to the main content since it was originally posted years back.
Good thing that it went to Wine I guess, as they do lots of work to get old Windows programs up and running in Linux and that often involves Mono.
I see this as the main purpose of this transfer of ownership. When it comes to developing new software, MS has their modern tech stack for creating cross-compatible code, and the recommendation is to use that. But that is not helpful when trying to get old legacy software running on a modern system. So MS is giving this “outdated” technology to the WINE team. A team whose primary goal is getting incompatible software to run in the “wrong” environment. This should allow WINE to continue to properly handle older Mono software for the foreseeable future.
This is what stops me from picking it up each time I see it drop this low.
Do you have an example of a post like that?
Images included embedded images, image references, and inline images.
Did you test anything like gif, mp4, etc.? I have no idea if it is an official feature or whatever, but I have noticed that only some clients support it
It is still surprisingly far from straightforward to get it working
EDIT: I mean Android on Linux is difficult. Not Linux itself.
Yakety Sax