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They have good taste
They have good taste
The first game had a stamina meter as well, it went away when you maxed your parkour skills.
I really like the food, movies and most people I’ve met from India are extremely nice.
What I don’t like is the huge inequality, treatment of women and the lack of hygiene in the big cities.
It’s definitely a country that has been on it’s way up for a while now, things could be really good for India in the future.
It was more real time strategy than anything.
I don’t mind the move to action combat but this looks a bit dated, the enemies barely do anything.
It’s a good thing Doom 2016 exists then.
I looked it up, he left Bethesda in the year 2000 to move to California. He was also art director while Todd was project lead.
Inquisition came out at a time where we had no good games for an entire year, it’s pretty bad.
That sounds great tbh
I see, I’m definitely biased towards micro services after years of dealing with horribly made monoliths but I see what you mean.
At the end of the day I think both approaches have pros and cons.
Micro services are a lot easier to scale out since they behave independently from each other, you can have different levels of replication and concurrency based on the traffic that each part of your system receives.
Something that I think is pretty huge is that, done right, you end up with a bunch of smaller databases, meaning you can save a lot of money by having different levels of security and replication depending on how sensitive the data is.
This last part also helps with data residency issues, which is becoming a pretty big deal for the EU.
I somewhat agree but I find that the added complexity is segmented, you shouldn’t need to care about anything but the contracts themselves when working within a micro service.
That means less code to take into account, less spaghetti and an easier time with local testing.
Micro services also have a ton of advantages at the infrastructure level.
Exactly! Monoliths can work in theory but, in practice, end up becoming bloated messes since it’s just easier to do so.
Not at all, LoL’s lore gets retconned so often that Arcane is basically it’s own thing but with borrowed ideas.
It’s really not, you’ll be thankful you have it once the system grows too big.
Yeah, you end up with a game where everything dies in one hit, including yourself.
That’s just false, you’ll end up with Payday 2 where everything is so broken that enemies need to nearly insta kill you from any range to have an actual challenge.
It’s only celebrated in the US though, there are no big international holidays between now and Halloween in the west.
It’s not, what we know as Halloween started in the year 400 as a Roman celebration based on the Celtic Samhain celebration.
The Roman empire was known for combining their culture with whatever new cultures they found.
If you want to be even more picky about the origina you could look forward to the year 800 or so and the Holy Roman Empire and that would make it both French and German in a way.
Sooo… It’s Ireland, Roman, French or German depending on how you want to look at it, all of them centuries before the US and Canada became a thing.
This took me 10 minutes to research…
Only 3 As Sega? I want at least 5.