![](/static/23fb711/assets/icons/icon-96x96.png)
![](https://lemmy.world/pictrs/image/2665e448-91d9-484d-919d-113c9715fc79.png)
These days most apps vaguely related to gaming have a DVR function, so that might not be a pressing thing to keep it for. Xbox game bar and soon Steam get that function.
These days most apps vaguely related to gaming have a DVR function, so that might not be a pressing thing to keep it for. Xbox game bar and soon Steam get that function.
Hopefully the rise of this feature doesn’t mean people accidentally have 8 DVRs running on their gameplay through various gaming apps (not to mention Windows’ Xbox Game Bar does this too)
In the video game “Arcade Paradise”, your grubby father has you run a laundromat that you slowly convert to an arcade. It’s a pretty fun idea. And, you get to play on the machines!
Which, in a way, makes it weird that I’ve felt okay with FFXIV. It’s a very different form of satisfaction to its gameplay.
Welcome to getting old.
Time to make a video complaining that no one has ever granted me the ability to turn water into vodka.
I mean…I think yes, at some point a marketing department made that claim, which is unfortunate because that’s ultimately far from reality and most people know it. The claims made of the Series X and PS5 are also usually exaggerated, because most salespeople can get away with prefixing any claim with the words “up to”.
What I want out of romance in games is to have it take you by surprise, which often means it’s not a “romance option”. Some of the best character scenes I’ve seen wrapped some other major plot point into the fact that one person cares a bit too deeply about another, and processes it all very suddenly.
So I’m fine with this removal. All those romance choices in RPGs like Fallout and Skyrim felt ultra shallow to me. Even BG3 just seems like raw wish fulfillment from a horny cast.
Similar to how the PS5 had “8K” on the box; it’s only technically capable of that for the sake of videos, but most games tend to go a bit smaller resolution for practical rendering.
So instead of DS4Windows4Linux, just DS4Linux. Makes sense.
Xbox has a packaged release system designed for that. Since the Series S isn’t really meant to go over 1080p, developers are encouraged to only include smaller versions of textures since anything too detailed would be wasted.
PS5, by contrast, tends to have simplified video settings panels so gamers can prioritize what they want - be that raytracing, 4K, or 60fps. Often, just having the extra power doesn’t necessarily matter if the game is coded against taking advantage of it. (I think Bloodborne is infamous for this - it hasn’t gotten an update, so even on PS5, everyone must play it locked at 30fps).
The thing is, if a game releases on Series X without any bonus bells and whistles like (pick one) 4K, 60fps, or ray tracing, it’s kind of failed the move to next gen. If it then cannot scale any of those things back for the Series S, then it’s failed at designing scalability.
The new consoles do not exist to serve programmer inefficiency.
There’s a game with pre-rendered backgrounds called Alisa. I always really enjoyed the pre-render look. The excitement of reaching a “cinematic FMV” that moves the story in a PS1 game is very different from standard cutscenes.
Still wish to see more of a rise of kangatarianism. Basically, starts in Australia, where the land has an overpopulation of kangaroos. You only eat their meat, helping the ecosystem equalize. There are similar species in America that we have way too many of in the wild.
To be clear, this practice couldn’t sustain for decades of popularity, but it would mean people don’t have to give up meat as a whole, while we continue to research tastier alternatives.
We’re three replies deep and you haven’t sourced any instances of her actually attacking/harassing people. Gonna call bs here.
Unfortunately that’s one of few games I think I’d need a new GPU for - the demo did not run well.
I’ve been making a list for games like that, and the thing is, it’s not very long, so a new GPU may not be soon.
I hate to say this, but I doubt that will ever happen.
It’s the ‘Kingdom Hearts’ issue. When you build on a plot thread across multiple games, you devalue a number of entries as a result. People want the modern convenience and superior design of recent releases, but also don’t want to be left out of central information. It’s why it’s hard to get people into the Trails series. To Ace Attorney’s credit, something they’ve done right in their games is avoid spoiling the central culprit of past games in future ones, even going so far as to only reference vague turnouts of past cases.
It really, really doesn’t help that a large number of people consider AJ:AA to be one of the least satisfying games in the series (in part only because they almost all hit a high bar). So if anyone were to skip a game, that might be it.
There’s going to be a bunch of confusion abound in fan discussions, as each of the characters appearing in this game get different names from the fan translation.
Felt this with MGS4.
Ending: You’ve been going too long, Snake - given too much. Quit smoking. Live your life. Don’t look back. Don’t turn out like me.
MGSV trailer: HERE WE GO AGAIN
I’d go one further: The movement can come across as whiney and impossible to please when it echoes the message in a super-blanket way in places it doesn’t make sense, like this one.
It’s like protesting government actions with “All government should be abolished so we can ALL BE FREE”.