This isn’t Lua code, Lua requires commas as separators for table items.
EDIT: Retracted, it seems like Lua allows this madness
Software developer and artist.
This isn’t Lua code, Lua requires commas as separators for table items.
EDIT: Retracted, it seems like Lua allows this madness
I hope it’s going to be used instead of machine learning. Seems much more correct, secure and efficient to me.
I doubt TCP/UDP or basic HTTP requests will change much, but I guess it depends on how high-level the API is.
Interesting, that definitely makes sense!
Actually, I like encapsulating global state in a structured and documented construct. But I guess I could see Java developers going overboard with abstraction in an imperative language.
I've recently come to appreciate the "refactor the code while you write it" and "keep possible future changes in mind" ideas more and more. I think it really increases the probability that the system can live on instead of becoming obsolete.
Actually one of the few languages you can learn in its completeness in less than a day, so I wouldn't really say it's "hard to understand". More like hard to read and understands programs written in it.
Interesting viewpoint, but I think the applications aren't at fault: The operating system should ensure that the user has control of the computer at all times. I think you need to do three things to achieve that:
Possible unfree licenses for artwork
I'd still consider the game open source, even if the art is copyrighted.
Dwarf Fortress
Is there an open source version? It's a great game (also try the steam edition if you check it out), but I thought it was closed-source.
osu! is an amazing rhythm game. Try osu!lazer, it's the new client: https://osu.ppy.sh/home/download
I also like Pioneers and Endless Sky, both space sims.
This might not count, but both Lichess, a chess website, and OGS, a Go website are open source.
There is also Mindustry, but I haven't played it.
The whole list:
Some highlights:
For anyone wanting to put their art under a free license, take a look at CC0
Wow. Seems like I will never stop learning new things about Lua.