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Cake day: June 23rd, 2023

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  • Alan Dix’s book (aptly named “Human Computer Interaction”) is quite good, even if somewhat old by now. HCI is an actual academic discipline with, yes, tons of theoretical and empirical results that govern what a good UI should be. Many of which are indeed grounded in psychology, others in physiology, etc (what we call Human Factors). There is a whole special interest group of the ACM just about it: SIGCHI.

    Do not confuse this with fashion/trends/taste. These change, resulting in widely different possible flavors of UI over the years. But the underlying principles are the same.

    Another thing to remember is that the fact that Apple, Google, or someone else implemented an UI in a certain way doesn’t mean they are following best practices and guidelines. Novelty sells, even if at the end of the day it does a worse job of things…

    Edit: added link to SIGCHI



  • 99% Invisible - An excellent design/architecture podcast

    20k Hz (“twenty thousand hertz”) - great show about the audio that pervades our daily lives, from notification sounds to movie special effects, passing through game sounds, sound history,etc.

    Imaginary Worlds - in their own words, “ a podcast about science fiction, fantasy and other genres of speculative fiction”.

    All three are done by professionals in their respective fields, exceedingly well researched, and with superb production values.



  • I reluctantly started reading ebooks years ago for a very practical reason: owning some few thousand physical books, I pretty much ran out of room in the shelves in my small apartment. So nowadays I only buy physical art books and the like. Having said this, I actually easily grew to like ebooks, for their ubiquitous availability and, of course, not taking up precious shelf space.

    Have to read them in an ereader for a proper experience, though. Tablet/smartphone displays tire my eyes a lot if I read for any meaningful period of time.





  • I have read them all, and find them all excellent. I wouldn’t recommend Use of Weapons as an introductory book for a new reader, though. It is rather dark, and it may put off some people. I think The Player of Games would work better, and give a new reader a better introduction of what the ethos of the Culture is, and what to expect (to some extent…) from the other books.

    Unlike others, I did’t like Consider Phlebas that much, when compared with other (IMO) stronger Culture books.