![](https://lemmy.world/pictrs/image/9996d6ad-ace1-4767-a08d-569f1ad99865.png)
![](https://lemmy.world/pictrs/image/2665e448-91d9-484d-919d-113c9715fc79.png)
I fully agree. If you read my first comment, I pretty clearly as much as the new ones are pretty bad (story wise), the two Jaffe worked on are even worse in that regard.
I fully agree. If you read my first comment, I pretty clearly as much as the new ones are pretty bad (story wise), the two Jaffe worked on are even worse in that regard.
I mean, I too would be unhappy with the new games’ stories. They’re not very good stories overall.
But, they’re better than the vast majority of video game plots, because that’s a low bar.
Still, Jaffe seems to imply the old stories in GoW were any better, when they were pure drivel. I might still be very underwhelmed by the story in the two new God of War’s, but I at least like that they’re trying (even if I think the direction of relying heavily on animation and visual flair is the wrong one, as far as telling good stories goes).
I agree. I’m very much for more research into fusion. I’m still somewhat skeptical of it ever being ‘infinite cheap energy’. But even if it never becomes a ‘good energy source’, the advancement of knowledge is valuable. So its not like I think fusion is a scam overall.
But I think this particular company is.
That is what I think the owner is doing here. Scamming venture capital firms for a tech that cannot work.
And I mean, its not like I have any proof. I can’t read minds; maybe he is a true believer.
But this company feels like those companies back in the 80s that sold tickets to mars, for the rockets they were ‘just about to build’; a scam.
This isn’t a research firm. This isn’t trying to find the exact settings and layouts to make fusion possible. If the article can be taken at face value, this is a company to make a commercial fusion plant. And I find that, in 2023, patently absurd.
I hope it works.
But I’m skeptical enough to say that I think this is a scam. We’re closing in, research wise, on getting fusion to generate more power than it takes to run. Which is awesome!
But its still a far trek from that figure, to producing enough power to be practical (I’ve heard it said you really need to aim for 10x more production than input, minimum, for it to make any sense).
And that is still a trek from making a fusion plant competitive with existing grid power.
I’m skeptical if this plant they’re building will even generate power, which is like three steps away from making commercial sense at all.
Why did god create a dual universe? So he might say, "Be not like me. I am alone." And it might be heard.
I got through the tutorial, and into the 'hub world' or w/e it's called, and it just felt very 'MMO' to me. Which, on top of the monetization already putting a bad taste in my mouth, I just refunded there. I hate games that shove 'multiplayer stuff' into single player games. Like, I played through Elden Ring in forced offline: I don't want to interact with others, even through little stuff like bloodstains.
Good. This is a game I played and immediately refunded when I saw all the monetization stuff.
I just want a single player TBS, in the style of their other game, Monster Train. But I got immediately turned off by the FTP MMO type design choices in Inkbound.
I dunno, I really don’t get either of them. They just seem like dreadfully boring games. Played like, 6 hours of each, and I just, don’t get the appeal, at all.
Movies and TV are boring. In the past two decades, there’s been a small handful of stuff that’s watchable, but most of the media is like, painfully boring.
I don’t care for it. It does some interesting things, in base building. But having played it a lot mostly because my friend group likes it, it’s very janky. It does not feel close to 1.0. And, while there’s some fun to be had, everything outside the horde nights just feels like busywork in a way I didn’t feel with Valheim or Grounded.