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Cake day: September 13th, 2023

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  • For me I just found it annoying that whenever we wanted to go in different directions one player would end up getting dragged back by the camera border. So many failed jumps…

    But that’s fair, if someone thinks that being able to get in the way of each other and being forced to cooperate better due to it adds to their enjoyment of the game then playing the games without split screen could be preferable.

    I just never considered that possibility.


  • Lego games like Lego Starwars has already been mentioned and I will second those (especially the newer ones that have split screen).

    Divinity Original Sin is also great.

     

    Honestly most games I can think of have already been mentioned and those who have not seem like they might not be that great of an option since it seems your partner isn’t normally into gaming. (RTS in particular might be too hard)

    But I will suggest some anyway just in case

     

    Starcraft 2 has free online multiplayer which includes a COOP vs AI mode.

    There’s also a 2 player campaign adaption of Warcraft 3’s normally single player campaign. Although it might only be available for pre-Reforged.

    Also I didn’t know about it before now, I googled it just in case, but apparently SC2 also has COOP mods for its campaigns.

     

    You mentioned having a Switch so I will recommend Advance Wars Reboot and Wargroove 1 & 2, although there are no COOP campaigns but you can play multiplayer maps.

    Besides Advance Wars Reboot Camp on Switch (or the originals for Gameboy, which you could play with emulator), there’s also an online fan site called Advance Wars By Web where you can play advance wars in the web browser, although there’s no single player.

    Wargroove is also on Steam and besides the campaign and regular game itself there are puzzles.

     

    And speaking of Puzzles, card games tend to have Puzzles. I haven’t actually played Magic, Yu Gi Oh, etc. so I can’t say for sure whether they have any, but there’s puzzles in Faeria. (I would’ve recommended Might and Magic Duel of Champions, it had some great puzzles, but Ubisoft shut that game down many years ago)



  • Astaroth@lemm.eetoLinux@lemmy.mlSwitching to Debian on my gaming pc
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    10 months ago

    All I know is wine-mono and wine-gecko doesn’t come in any default package lists on apt that you get on Linux Mint (which should include Debian and Ubuntu packages), not sure if they exist on some other mirror list somewhere but it didn’t seem like it, while on Arch I got them directly from Extra (not even AUR).

    Well you technically don’t need mono or gecko, especially not if you’re just going to use Steam Proton to play, but I use pure WINE a lot and it was a pain having to install them manually. Eventually I gave up on using mono and just downloaded the .net runtimes I needed through winetricks.

     

    There were also some lib32 package I got from AUR on Arch that didn’t exist on apt. One of those gst plugins (ugly/good/bad/nice/whatever)


  • Been a while since I had a VM but iirc it was pretty easy to have a shared directory to the VM, which is very useful to (obviously) share files but it also means that since the files aren’t actually on the VM itself they’ll still be there even if you remove the VM since they’re not part of the image.

     

    How I learned my lesson to have a shared directory was this: I had been having audio issues on the VM and at one point just decided to start over with a new VM, completely forgetting that the files I had been working on for a project were part of the VM and would be gone.


  • Just the other day I was looking into how to use a single shared WINE prefix for multiple users since it’s not like any 2 users would ever use the same PC at the same time… TIL I was wrong

    Unfortunately I don’t really have anything helpful to add except it seems like Linux is more or less inherently built to support what you’re looking for.



  • Astaroth@lemm.eetoLinux@lemmy.mlArch or NixOS?
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    10 months ago

    Disclaimer: I only tried NixOS for less than a month when I was a complete Linux noob, I have since then been daily driving Arch Linux for about 2 years now.


     

    For me, at least on the surface level, NixOS just felt like Arch Linux, with more similarities than differences.

    What was nice about NixOS was the single config file for everything, although iirc I had to reboot every time for it to be applied while with Arch you can just install something and run it immediately.

    Edit: I either remembered it wrong or I was doing it wrong because you don’t have to reboot the whole system according to the reply from hallettj.

     

    What I didn’t like however was all the packages that got installed (through the list in the config file) had really strange directories which I couldn’t find easily.

    like on Arch the packages and the executables are basically all at /usr/lib/ and /usr/bin/ and iirc it was pretty much the same on NixOS, except on Arch I’ll have usr/lib/firefox but on nix it would be usr/lib/u123uadqasd782341kasjhiu3sh932s9sdasdsapzxcqw-firefox

     

    Another thing is that it works great for everything you install through the Nix config file, but it’s not necessarily going to clean up any files created by programs that got installed through it when you remove the packages from the config file.

    Like say you have installed steam and then you install some game through steam, well that game wasn’t added through the config file so there’s no guarantee that if you decide to remove steam that you will also remove whatever the programs steam installed or if they created some new files somewhere.

     

    Of course the same thing already happens on other OSes as well, so you could say that it’s an upside that Nix is better at cleaning up after itself whenever you remove something, but also because it’s supposed to all be controlled through a single config it just feels that much worse when you have to hunt down some file somewhere.


     

    Again these are mostly my anecdotes from 2 years ago when I was a complete noob. Maybe I wouldn’t have any issues if I tried it today. And chances are I was just trying to do something you shouldn’t even be doing.

    Plus at the start I used KDE Plasma 5 on Nix and Arch, maybe it will go better if I use i3wm on NixOS like I’ve been doing for a year and half or so on Arch now.

     

    At least I’m pretty sure that having daily driven Arch for 2 years now I would have much better chances with NixOS now than when I tried it with 0 experience on Linux.

    So since you’ve already got the experience from using EndeavorOS you might not have any big problems using NixOS, or at least learn how it works pretty fast.


  • Guess what I found in /home/{user}/.wine/drive_c/users/{user}/Temp, 10GB of log files. Although 9GB was from one time when I used Cheat Engine and I don’t know what really happened tbh besides it causing a OOM crash.

    It created a 9GB sized file called ADDRESSES.TMP, I never considered checking for temp files in .wine before. And I guess I should be checking all the prefixes created by Steam games as well…



  • I legitimately didn’t know it removed features and until reading the other reply and watching the linked videos I wasn’t aware of a lot of the changes or even the existence of features like rejoining matches. If I ever got disconnected from a match I just played something else even back in the day. I don’t remember ever having an option to rejoin a match, unless that’s specifically a ladder games thing. I don’t recall getting disconnected from many games though, but I know it did happen. Definitely not enough for me to have been upset about it.

    Warcraft 3 itself never had rejoin as in you could not close WC3 start it up again login and rejoin, but if you were having connection issues it would pause the game and wait a minute or so to give you a chance to reconnect before dropping you.

    Some private WC3 servers did a have better reconnection features added, like ENTConnect, but obviously those were obviously just for games hosted by their own bots (although you could still join these games from official battle.net lobby search until Blizzard nuked host botting a year or so before Reforged came out)

     

    But if you get Desynced there’s no waiting for reconnection, you’re just dropped.

    Because being Desynced means the game state on your client doesn’t match with the rest of the players, so to fix that the game would have to be rewinded until before the desync happened and no such feature existed in WC3.

    And the patches leading up to reforged and Reforged itself added a ton of desync issues.

     

    I’m assuming that’s what you’re referring to by missing network features because it still has multiplayer and I’m pretty sure it still has the chat lobbies although I never really used those back then and I don’t use them now either.

    LAN doesn’t exist. Ranked Ladder & profiles didn’t exist until 2022, and it still sucks and everyone uses W3Champions instead anyway, and the auto hosted in game tournaments don’t exist.

     

    As far as me saying the custom games were improved I’d say you’re the dishonest one if you’re saying that’s not the case. They definitely improved custom games and while I don’t know all the changes, an easy one to point out would be the saved ranking system that exists for line tower wars now. That definitely didn’t exist back in the day.

    Regarding custom games, the custom games are not made by Blizzard, they’re made by players. However in the patches leading up to Reforged Blizzard did add a lot of new functions that modders/map makers could use which were great additions, thus allowing for new cool stuff in custom games.

    One super obvious and huge change was that in version 1.30 24 player support was added, instead of the usual 12.

    But that doesn’t change that Blizzard then also made changes in Reforged that broke basically every existing custom map and they had to be updated to fix.

     

    There were some desync issues and saving games in single player was broken but for custom games version 1.31.1 (the last patch before Reforged) was the best patch, you had all the new functionality added to the map editor but a lot less bugs and problems from Reforged.

    Also there still haven’t even added the ability to play custom campaigns to Reforged lol. The few single player campaigns you can play in Reforged are thanks to people independent of Blizzard coming up with a work around and they’re technically just a series of custom games you play (although that is what campaigns are so).



  • Warcraft 3, Age Series (AoE, AoE2, AoM, AoE3), Need For Speed Most Wanted (2005)

    I played the first age of empires when I was 6 or 7 y/o and I’ve played all of the games besides AoE4 (including Star Wars Galactic Battlegrounds).

    As a kid we had few crappy dell computers connected to just a hub (LAN without internet) and would play a lot of Age of Empires 2 and C&C Red Alert 1 & 2 multiplayer.

    Age of Empires and Red Alert were also games I would frequently play at small LAN parties (although everyone was really bad)

     

    I played a bit of online AoE2 when AoE2 HD came out on steam but it was pretty bad so I stopped playing it. When DE came out I started watching AoE2 content but I’ll never play it because I’ve come to greatly dislike Microsoft over the years.

     

    I’ve replayed Need for Speed Most Wanted (and also Carbon) tens of times over the years, and I still play it every now and then (with mods now)

     

    But the game I’ve played the most is probably Warcraft 3. I’ve played a ton of custom games on Battle.net (RIP) and it’s what got me a bit into programming since I liked making custom maps and making triggers eventually led me to learn JASS (Just Another Scripting Language)

    If Blizzard didn’t completely ruin Warcraft 3 with WC3 Reforged Refunded I’d probably still be playing it and making custom maps every so often.

    I have played a bit on private servers but it’s just not the same anymore.

     

    There’s a pretty cool Warcraft 3 open source project called Warsmash though so maybe one day I’ll start playing again.



  • re: Skyrim, could just be that some SKSE mod you’re using needs some newer .net runtime or similar

    could also be not enough vram (even if you have enough ram wine/proton could have it’s vram allowance set too low)

     

    If you don’t already have one get a crashlogger, for SkyrimSE 1.5.97 I would recommend .NET Script Framework (and use SSE Engine Fixes skse64 preloader instead of DLL Plugin Loader)

     

    If you already knew about all this and still having issues then don’t mind me