minus-square@AngryClosetMonkey@feddit.nltoGodot@programming.dev•Where have you suffered some performance penalties using GDScript, and what was the fix? Was it to rewrite it in C#?linkfedilink8•13 days agoIf you come from rust you might want to consider using https://godot-rust.github.io linkfedilink
If you come from rust you might want to consider using https://godot-rust.github.io