Cities Skylines 2 dev says it stuck to the original CS2 launch date despite expecting potential backlash, and details a patch to address performance issues.
If you want to blame someone, blame the producers, not the devs. They don't want to be pushed to strict deadlines with artificially limited budgets and whatever enshittification method the execs bought into this week. They want to make good games, but often they work under stifling conditions.
Good, I was hoping this is one developer who won't totally deuce on their player base.
Really low bar for game studios but that's where we are.
If you want to blame someone, blame the producers, not the devs. They don't want to be pushed to strict deadlines with artificially limited budgets and whatever enshittification method the execs bought into this week. They want to make good games, but often they work under stifling conditions.