Is this a thing because ive been trying to get into gamedev but i cant code at all and ive been trying for so long now but i just cant. I know theres godot but there visual scripting makes so sense and can be strange at times.

ive seen people create games with ai but i feel like that kinda ruins the point of gamedev. Im not even sure why i want to make a game but i just do for some reason.

by chance do you have any suggestions or things you would like to add.

  • @TechieDamien@lemmy.ml
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    311 months ago

    Honestly, I think biting the bullet and trying your hand at coding will be worth your time. Visual scripting typically fall into two camps: code but it is visual (in this case it is just slower, more cumbersome and harder to read) or limiting (this may be fine depending on your needs, but you may also outgrow it). A middleground could be coding where the vast majority is done for you. For example in Godot, there are many nodes that are fully built and just need your custom settings. There are even freely available nodes in the asset store if you need more. Then, if you need some behaviour that does not yet exist, you just code that little part, which will be a great learning experience in of itself.

    My biggest tip though, regardless of the approach you take, is keep it simple. Your first game should be ridiculously simple. For example, the first game I made was a 2d scroller spaceship shooter where there were only asteroids as “enemies”. I could then add onto that to test my coding skills, and eventually it was fairly fun, even if it had simple roots.

  • @Ludrol@szmer.info
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    111 months ago

    It could be an XY problem, to make a game you would need a coding skills. I would consider joining a team in a game jam as an artist if you have 2d or 3d skills or as a sound guy if you like making music. A short deadline would make for lack of long term motivation. Other people would help you out in things where you lack necessary skills. Designing a board game could be a good alternative. If you like writing, making a gamebook would also be a possibility.

  • @Thundernerd@lemm.ee
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    111 months ago

    Not sure if there’s any (good) visual scripting solutions for Godot, because otherwise that would be a pretty good option!

  • Luke
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    111 months ago

    UPBGE is a free and open source game engine (it’s a fork of Blender) and has node-based game logic built in. From what I understand, you can get really far with using only nodes. Maybe even your entire game, I’m not sure.