Whenever a fast paced action game like Devil May Cry, Prodeus, HiFi Rush or Doom have a grading system then I would feel like not continuing them as if some one is judging my performance, instead of a bar to get better.
It's weird that this feeling never happens in a game like Hitman or Overcooked. I view them as challenges, but not grading like in DMC.
Good for you (not being sarcastic). For me, I can't overlook it. I need to have a good score, the entire game revolve around it and me trying to get a good grade. This feels a chore for me, and although I know that it doesn't mean anything about myself, I still get a bad feeling when it happens and when I do get a good grade, I don't feel relived, I feel like this is what I needed that do and it was expected of me.
The fact that it bother me, doesn't mean I want to install a game that says "you win". I like challenging games, but a different challenge.
I suppose I could've been less of a butthole about it…
But I just look at the letter grade on games like Devil May Cry or Final Fantasy 13 and think "why is that even here?".
Then I just pay no attention to it at all. It's not like a bad grade means you beat the level any less.
And if they base trophies off it, then I don't try getting all the trophies. More often than not, getting a Platinum Trophy on a game sucks all of the fun out of it anyways. Hard pass.