I definitely rely on documentation more than copilot, since I've noticed that the code it writes is only ever as good as your own codebase.
Most of the stuff I code is API wrappers to get arbitrary data into a format our broadcast graphics system can understand. Once all the data structures are properly defined copilot is extremely useful in populating all the API endpoints.
The actual problem solving is getting the data in the first place and morphing it into the correct format.
I definitely rely on documentation more than copilot, since I've noticed that the code it writes is only ever as good as your own codebase.
Most of the stuff I code is API wrappers to get arbitrary data into a format our broadcast graphics system can understand. Once all the data structures are properly defined copilot is extremely useful in populating all the API endpoints.
The actual problem solving is getting the data in the first place and morphing it into the correct format.