Looking up those patents, the first alludes to a system where a player aims and fires an “item” toward a character in a field, and in doing so triggers combat, and then dives into extraordinary intricacies about switching between modes within this. The second is very similar, but seems more directly focused on tweaking previous patents to including being able to capture Pokémon in the wild, rather than only during battle. The third, rather wildly, seems to be trying to claim a modification to the invention of riding creatures in an open world and being able to transition between them easily.
Not sure why you got downvoted, you’re absolutely right. While Nintendo is prolific in this subject, they’re far from unique.
There are many developers (indie, AA and even AAA) who don’t engage in this BS. They focus on … wait for it … making good fun games that sell well!
Imagine that!
Far from unique is irrelevant.