And SS1 came out 29 years ago and just got a remaster. This isn't a years-pissing context. Starcraft II was supported way long, and extensively. And like all good games, eventually the vast vast majority of players have moved on, and then the devs might move on, too.
The issue is not not players of devs, but the management that probably doesn't think it's profitable enough anymore. Yet, Microsoft manages to keep AoE2 going with an even smaller playerbase than SC2.
So MS taking over an abandon francise I care about sounds pretty sweet to me.
And SS1 came out 29 years ago and just got a remaster. This isn't a years-pissing context. Starcraft II was supported way long, and extensively. And like all good games, eventually the vast vast majority of players have moved on, and then the devs might move on, too.
The issue is not not players of devs, but the management that probably doesn't think it's profitable enough anymore. Yet, Microsoft manages to keep AoE2 going with an even smaller playerbase than SC2.
So MS taking over an abandon francise I care about sounds pretty sweet to me.