Nintendo developers explain how The Legend of Zelda: Tears of the Kingdom's complex physics-based world led to "chaos", and their solutions to the problem.
Definitely true. But I liked the renditions from the last two 3d games before BOTW. It’s just the gameplay that was rough in those. The next round needs to put the two together.
Definitely true. But I liked the renditions from the last two 3d games before BOTW. It’s just the gameplay that was rough in those. The next round needs to put the two together.
Agreed Link between worlds had some great ideas in it