Duke Nukem Forever is the exception, and to be honest I'm not even sure if it counts as a 'delay' when they started over with new game engines multiple times…
Yeah development hell is a rough spot. Sometimes it can turn out great projects (Doom 2016 is a decent example, when it was originally meant to be Doom 4 it was closer to a call of duty style game) but alot of the time it turns into a mess. You already mentioned Duke Nukem forever, you also have Spore, Too human, Final Fantasy 15, Dead island 2, etc.
Duke Nukem Forever is the exception, and to be honest I'm not even sure if it counts as a 'delay' when they started over with new game engines multiple times…
Yeah development hell is a rough spot. Sometimes it can turn out great projects (Doom 2016 is a decent example, when it was originally meant to be Doom 4 it was closer to a call of duty style game) but alot of the time it turns into a mess. You already mentioned Duke Nukem forever, you also have Spore, Too human, Final Fantasy 15, Dead island 2, etc.