"the company looked at the history of social media over the past decade and didn’t like what it saw… existing companies that are only model motivated by profit and just insane user growth, and are willing to tolerate and amplify really toxic content because it looks like engagement… "
I meant Blender, they seem to be majority funded by regular people.
I just checked their financial report for 2022 and it looks like 50% came from patron funding (which looks like entirely companies like Google), 5% from epics grant, and then 10% corporate membership. 20% came from individuals, and the rest from random other miscellaneous things like the blender market. If you search blender foundation annual report 2022, the finances breakdown will be near the end of the slides.
Ahh, that was just me misunderstanding what patron meant, my bad.
It looks like on blender's website there's 6 entities on there, and one of them does seem to be an individual fwiw. Here's his website: https://aras-p.info/.
The rest all seem to be corporations though - meta, aws, some game company I've never heard of, AMD, and epic.