I think at the end people would just revert to the old official controller bypass. You essentially just need a broken controller and use its with token, but the control input signal still comes from the adapter.
I think at the end people would just revert to the old official controller bypass. You essentially just need a broken controller and use its with token, but the control input signal still comes from the adapter.
OP, I’ve blocked any channel that has his head in the thumbnail on youtube, but I will make an exception to your account because you are cool and on lemmy. But next time I will block the account that post link that has this head(or other head I don’t like) in the thumbnail.
make sense, python really does not have a good ide for it and I don't understand why, cause it's so widely used. I wrote some python tools for Unreal Engine and I still use the old execute, check exception output method. (since UE's python binding is kinda tacked on afterward so their modules and exposed functions are tied directly to their C++ counter part. compare to other more mature DCC tool(like Maya, Houdini) you can pretty much run things in python mode without opening the editor.
Maybe I am not advance users so I don't usually run into issues that much. Things I use (for C++):
well, Jetbrains are pretty high quality products though, I don't mind paying their price if I have to pay for IDE for my personal work. I think even the corp level license pricing is not too bad compare to VS.
depending on how much they rely on some of the feature that renders across frames, it might be better to stick to higher frame rate low res compare to lower frame rate but higher base res.
hmmm… I don’t play streamed games, like never, even stream from PS4 -> phone feels really odd.(but that offered a way to turn on the console in silent, that’s why I still have remote play app. Good thing you can turn off that beep in next firmware.)
I think the pricing is this way so you just subscribe to the monthly or even yearly plan anyway. They can also adjust that pricing to see how people actually use the platform and see find the sweet spot. Then they can package it and sell it to airlines as well.(with proven usage data/pricing.)
Thanks!
Can’t read if reject all cookies, so I will just skip then.
It’s really ahead of its time ambition wise and thus gets slam by gamer for it’s choice of 30fps.
But, world building and graphics aside, the game side is pretty lacking. It’s the world that I hope Sony give to some more capable studio to continue, but more capable studios likes to make their originals.
There is nothing wrong to build a business on top of Foss. But it is immoral to exploit GPL license loop hole. I don’t like redhat anyway since it’s early days.
I think it’s a bit late for that. With the advance of AI processing video input, it really doesn’t take much to cheat with a 2nd PC/raspberry etc, and feed the adjusted input back to controls. If you search around in youtube you will see anti-cheat only deter the less determined cheater or who don’t want to invest in gears to cheat.
IMO, the best anti-cheat is using game mechanism, not by preventing things from happening.