if you could pick a standard format for a purpose what would it be and why?

e.g. flac for lossless audio because…

(yes you can add new categories)

summary:

  1. photos .jxl
  2. open domain image data .exr
  3. videos .av1
  4. lossless audio .flac
  5. lossy audio .opus
  6. subtitles srt/ass
  7. fonts .otf
  8. container mkv (doesnt contain .jxl)
  9. plain text utf-8 (many also say markup but disagree on the implementation)
  10. documents .odt
  11. archive files (this one is causing a bloodbath so i picked randomly) .tar.zst
  12. configuration files toml
  13. typesetting typst
  14. interchange format .ora
  15. models .gltf / .glb
  16. daw session files .dawproject
  17. otdr measurement results .xml
  • jtfletchbot@lemmy.ko4abp.com
    link
    fedilink
    arrow-up
    8
    ·
    1 year ago

    Again, I'm not the original poster. But zip isn't as dense as 7zip, and I honestly haven't seen rar are used much.

    Also, if I remember correctly, the audio codecs and compression types. The other poster listed are open source. But I could be mistaken. I know at least 7zip is and I believe opus or something like that is too

      • tal@lemmy.today
        link
        fedilink
        arrow-up
        2
        ·
        edit-2
        1 year ago

        I have seen RAR on Nexus, but I wouldn't say that it's common, at least for Bethesda's games, which is where I've seen it.

        Things may have changed, but I recall that yenc (for ASCII encoding), RAR (for compression and segmenting) and PAR2 (for redundancy) were something of a standard for binary distribution on Usenet, and that's probably the main place I've seen RAR. I think that the main selling point there was that it was just a format that was widely-available that supported segmented files.

      • jtfletchbot@lemmy.ko4abp.com
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        That would explain why I don't see them often. I haven't been very active in gaming as of late, let alone modding. And I generally don't pirate games. I'm cool with people that do, I just don't personally. (Virus fears, being out of the loop long enough that I don't know any good sites, etc)

        • tal@lemmy.today
          link
          fedilink
          arrow-up
          2
          ·
          1 year ago

          virus fears

          Honestly, if desktop operating systems supported better sandboxing of malware, I bet that piracy would increase.